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-ToF- TS3 Server User online: 0/32  -ToF- TS3 Server  Lobby  afk  Joint Operations  COOP  WAR - Blue  WAR - Red  Support
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1.0.5 Patch for International Conlict Europe |
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The International Conflict Team realeased a new Patch 1.0.6 on Monday 24/11/2008 You must alread have pacthed your International Conflict Europe to 1.0.5 Version.
Download Patch 1.0.5
For the Changelog click on "Read more"
Changelog Reduced max age and light values of the flares
Modified def files: items.def, weapons.def, ammo.def, PRJCTLS.PTL
Terrains: ******* Sun_RivX repaired the bland foilage decoration.Sun_Coa1 repaired a small foliage leakageBOLA - repaired (new name: BOLAC)
Vehicles: ******* Truck - Increase Speed and TurningArm Truck - Increase Speed and TurningGRAD - Increase Speed and TurningTank - Adjusted Start Range Setting to 300m on all tanks due to 2 Different Settings in Weapon.DefTank - Adjusted Tank Stability to Improve FiringSideWinder Harrier - Adjusted Heat Sig from 300m to 350mHarpoon Harrier - Adjusted Heat Sig from 300m to 400mNuke howitzer - fixedMLRS - fixedTracked Rapier SAM - fixedRemoved UN Mil26 and UN blackhawk blank entries (no plans to bring them into the mod)Truck - Increase Speed and TurningArm Truck - Increase Speed and TurningGRAD - Increase Speed and TurningTank - Adjusted Start Range Setting to 300m on all tanks due to 2 Different Settings in Weapon.DefTank - Adjusted Tank Stability to Improve FiringSideWinder Harrier - Adjusted Heat Sig from 300m to 350mHarpoon Harrier - Adjusted Heat Sig from 300m to 400mNuke howitzer - fixedMLRS - fixedTracked Rapier SAM - fixed
Buildings and Objects: **************** SAZ- Warehouse 6 -recoveredSAZ- Hanging Survail Monitor -fixedgrdnshed building SAZ- hidden until fixedStatic Artillery - armor level increased
Weapons: ******* Added Weapons:
M16A3 -Medic/Engineer/Infantry/Special ForcesAK47 - Special ForcesMP5K - Sniper/Special ForcesGlock 17 - Medic/Infantry
Increase Ammo Damage:
Mini Gun7.62mmSide ArmsHE Round (Min Blast Area Increased)AT Mines (Min Blast Area Increased)
Reduce:
AA Gun - Over Heat/Cool Down TimeMini Gun - Over Heat/Cool Down TimeAK47,AK103, G3A3, GPMG and PKM - Accuracy Reduced SlightlyP90 - Accuracy Reduced Slightly
Increased:
SR25,SR25SD,PSG1 and PSG1SD - Accuracy IncreasedAK47,AK103, G3A3, GPMG and PKM - Recoil IncreasedP90 - Recoil Increased Slightly
Important !!! Reduced Range on Side Arms:
Shotgun - 75m ApproxGlock 17 - 100m ApproxGlock 18C - 100m ApproxMP5K - 125m ApproxMP5SD5 - 125m ApproxMP5/10 -150m Approx
Body Armor !!! Ammo Effectiveness:
9mm FMJ - No Effect9mm AP - If you can hit it, you can Kill it9mm - SP No Effect
10mm FMJ - No Effect10mm AP - If you can hit it, you can Kill it10mm - SP No Effect
Shotgun - No Effect
SD Weapons - No Effect
5.56mm FMJ - Effective up to Approx 200m, Weapon Dependent5.56mmm AP - If you can hit it, you can Kill it5.56mm SP - No Effect
7.62mm FMJ - Effective up to Approx 300m, Weapon Dependent7.62mmm AP - If you can hit it, you can Kill it7.62mm SP - Effective up to Approx 150m, Weapon Dependent
Known Issues WIP: SAZ- Watchhus2 duplicates itself into the "foliage" pallete in Nile. Make sure you are placing it from the "buildings" pallete Yellow Parked Trailer Truck has been reported to cause game crash for people with GeForce graphics cards
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