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-ToF-Lunda Second Lieutenant


Joined: Sep 11, 2006 Posts: 526
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Posted: Wed Apr 09, 2008 12:37 pm Post subject: Maptest. You who can-please tell here |
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The reason for this is that when we played my map- IC One dude yesterday, it started to lagg violent for everyne. The reason could be that -Tof- Be day started to downlooad Ecalations from my pc 2 at the time for endpart of my map. I must know the reason for the lagg so for that reason i ask they who can to join -ToF-test server 20.30. It works with 2 players so it would be great with 6 testers at least. This is my first coop map and i want it to work perfect. _________________
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-ToF-DEATHTRAP Second Lieutenant


Joined: Sep 14, 2005 Posts: 745 Location: Germany
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Posted: Wed Apr 09, 2008 3:45 pm Post subject: |
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That could be one reason for laggin!
But maybe some objects specialy on IC cause laggin too!
Objects with many textures on it will cause lags or many diffrent objects in one map.
You can also write FPS in your console in game and it shows you the framerate.
If much frames but laggin, it should be connection problem, if very low frame rate..... then your graphic card is on the limit...
Greetz! _________________
We stand together, we fight together, we fall together! |
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-ToF-Lunda Second Lieutenant


Joined: Sep 11, 2006 Posts: 526
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Posted: Wed Apr 09, 2008 4:22 pm Post subject: |
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But, should it not lagg from start then ? _________________
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-ToF-Lunda Second Lieutenant


Joined: Sep 11, 2006 Posts: 526
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Posted: Wed Apr 09, 2008 4:58 pm Post subject: |
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Have deleted objects not needed. 400 objects totaly on the map _________________
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-ToF-DEATHTRAP Second Lieutenant


Joined: Sep 14, 2005 Posts: 745 Location: Germany
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Posted: Wed Apr 09, 2008 5:38 pm Post subject: |
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not all objects cause it, secialy new objects made for ic, snajo and so on!
Some have much textures wich need much graphic card mem... so you have to test what objects are not good... but maybe it was just an connection problem...
Greetz! _________________
We stand together, we fight together, we fall together! |
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-ToF-Lunda Second Lieutenant


Joined: Sep 11, 2006 Posts: 526
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Posted: Wed Apr 09, 2008 6:39 pm Post subject: |
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But we played it D, not that problem then hm _________________
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-ToF-Be-Day Sergeant Major


Joined: Sep 25, 2007 Posts: 192 Location: Belgium
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Posted: Wed Apr 09, 2008 9:12 pm Post subject: |
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Now wait a minute, did I do that? Sry if I was the cause of those problems (solution => ) _________________
If you see me running, try to catch up or die because of the boms i like to place. |
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-ToF-Lunda Second Lieutenant


Joined: Sep 11, 2006 Posts: 526
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Posted: Wed Apr 09, 2008 10:05 pm Post subject: |
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Dont know _________________
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