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-ToF-appu Site Admin


Joined: Sep 16, 2005 Posts: 701 Location: Germany
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Posted: Sun Dec 16, 2007 12:16 am Post subject: TR - HmS Search and Rescue |
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We played tonight "HmS - Search and Rescue" a TR COOP map on our server. HmS maps noted for hard and good maps.
I can only say that this map requiered min 2 very very good players. Better your have a team with more ppl.
We were only 2 ppl and didn't take PSP B.
At PSP A the enemie alway resspawns (grrrr)
Maybe we can play this map with some toffies ? _________________
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Posted: Post subject: Ad |
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-ToF-Fluffe Second Lieutenant


Joined: Sep 10, 2005 Posts: 814 Location: Skane
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Posted: Sun Dec 16, 2007 12:37 am Post subject: |
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rgr we did feel the pain but looked like a good map!! _________________
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-ToF-Be-Day Sergeant Major


Joined: Sep 25, 2007 Posts: 192 Location: Belgium
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Posted: Sun Dec 16, 2007 12:07 pm Post subject: |
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Yeah,i played that map once with nine other players and still didn't work.
Can't we just remove the map of the server? _________________
If you see me running, try to catch up or die because of the boms i like to place. |
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-ToF-Dehavilland First Sergeant


Joined: Nov 14, 2005 Posts: 171 Location: Skåne
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Posted: Sun Dec 16, 2007 3:46 pm Post subject: what |
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i took the lot B , A , C what do need guys , a real gun or ???  _________________
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-ToF-appu Site Admin


Joined: Sep 16, 2005 Posts: 701 Location: Germany
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Posted: Sun Dec 16, 2007 4:41 pm Post subject: |
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WTF....
how.
every time we startet at A much respawners where in front to kill.
after 10x we give up becouse that wasn't fun _________________
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-ToF-Be-Day Sergeant Major


Joined: Sep 25, 2007 Posts: 192 Location: Belgium
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Posted: Tue Dec 18, 2007 2:35 pm Post subject: |
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We've got a problem with 'operation city sweep' too, as soon as we get close to 'C' we just die without stepping mines or being hit. _________________
If you see me running, try to catch up or die because of the boms i like to place. |
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